gold50īuild a signed non-Development Build Android APK from your game. Keep the game’s product identifiers on-hand for Google Play Developer Console use later. See Unity IAP Initialization and the Sample IAP Project. ![]() Products have Types to represent their durability: subscription, consumable (capable of being rebought), and non-consumable (capable of being bought once) are the most common. These Products have an Identifier, typically of string datatype. A platform’s Store allows the purchase of Products, representing digital goods. In-App Purchase (IAP) is the process of transacting money for digital goods. The Unity IAP Abbreviation of Unity In App Purchase See in Glossary purchasing API is targeted. ![]() This guide describes the process of establishing the digital records and relationships necessary for a Unity game to interact with an In-App Purchase Store.
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